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Apocalypse, Publishing Technology & Solution. EAN : 3760372237769 A tense trick-avoidance game where every color pushes the world closer to ruin. When Apocalypse strikes, the weakest card wins, and one bad trick can cost you everything.
1. Trick-taking with a brutal reversal: when Apocalypse triggers, the lowest card wins the trick., 2. Constant time-bomb tension as tokens flip closer and closer to disaster., 3. High interaction and dirty plays through Chaos and Tranquility special cards.Apocalypse is a trick-taking game where players try to score fewer points than their opponents. As Rider cards are played, Apocalypse tokens flip one by one. Once all active tokens have turned black, the current trick becomes an Apocalypse: the lowest card of the led suit wins all cards in the trick. With Chaos and Tranquility cards, players can accelerate disaster, dodge danger, and punish their rivals at the perfect moment.Play over 3 rounds. At the start of each round, deal Rider cards based on player count, plus 1 Chaos card and 1 Tranquility card to each player. Players play tricks clockwise, following the led suit unless they choose to play a special card. Each Rider card flips its matching Apocalypse token; Chaos flips any token, has value 5, and always counts as the led suit, while Tranquility has no value or suit and cannot win the trick. In a normal trick, the highest card of the led suit wins only its own card. If all tokens turn black during the trick, Apocalypse triggers: the lowest card of the led suit wins and takes every card played. After each trick, the winner chooses who leads next. After 3 rounds, the player with the fewest points wins.
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